Joining the team five and a half months before the launch, I had the opportunity to be part of the final push in development, contributing to a successful launch and three subsequent DLCs. Some of my responsibilities included asset creation, ensuring visual consistency, refining UX, and implementation in the UE4 environment.
Co-Contributor
UI Lead: Clifton Holbrook
Back 4 Blood Art Team
Taylor Brandenburger
Heather Knudsen
Icons
Screens
Different UI screen mockups for the Stats Screen to show other variations. These screens are from the early development phase and do not represent the final product.