UI/UX Designer
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Back 4 Blood

Back 4 Blood + DLCs

First-Person Survival Zombie Shooter
Turtle Rock Studios

Joining the team five and a half months before the launch, I had the opportunity to be part of the final push in development, contributing to a successful launch and three subsequent DLCs. Some of my responsibilities included asset creation, ensuring visual consistency, refining UX, and implementation in the UE4 environment.

Co-Contributor

  • UI Lead: Clifton Holbrook

  • Back 4 Blood Art Team

  • Taylor Brandenburger

  • Heather Knudsen

 

Icons

 
 

Screens

Different UI screen mockups for the Stats Screen to show other variations. These screens are from the early development phase and do not represent the final product.

 
 

Graphic Design and Illustration